Red Bull Motocross Mayhem
Implemented sound effects, voiceover, and music into the game.
Designed and documented the game systems and players commands, researching and implementing the stunts athletes can perform.
Developed the menu and HUD user interfaces using Fireworks and PhotoShop, then handled integration into Flash with scripting for in-game use.
Wrote several marketing elements for the game, and worked on the blog postings for the event.
Designed and mocked out UI screens for artists to take and fully develop.
RED BULL X-FIGHTERS MAYHEM
An updated version of the game was released with additional features including online multiplayer match-making.
RED BULL BUILD: UNIVERSITY OF CENTRAL FLORIDA'S "MAYHEM"
Following the release, myself and other producers wrote a post-mortem of the experience for Game Career Guide.
Alex Hodgkiss, Christian Franqui, Sara Raasch